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	<title>Kuma&#039;s Lair &#187; Mac</title>
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	<link>http://www.scottkuma.net</link>
	<description>It&#039;s just like my brain - only cleaner.</description>
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		<title>OS X Field Day / Contest Logger</title>
		<link>http://www.scottkuma.net/os-x-field-day-contest-logger</link>
		<comments>http://www.scottkuma.net/os-x-field-day-contest-logger#comments</comments>
		<pubDate>Tue, 07 Jul 2009 13:49:58 +0000</pubDate>
		<dc:creator>Scott Pettigrew</dc:creator>
				<category><![CDATA[Computers]]></category>
		<category><![CDATA[Ham Radio]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Amateur Radio]]></category>

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		<description><![CDATA[I&#8217;m starting to design a Amateur Radio Contest Logging program for Mac OS X. So, in essence, this is a shout-out to any Amateur Radio Operators out there who use OS X&#8230;what features are important in a contest logger.  What features would be on your &#8220;nice to have&#8221; list? I definitely will be working on [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-170" title="buystrip-imac-20090420" style="float:left" src="http://www.scottkuma.net/wp-content/uploads/2009/07/buystrip-imac-20090420.png" alt="buystrip-imac-20090420" width="68" height="114" />I&#8217;m starting to design a Amateur Radio Contest Logging program for Mac OS X. </p>
<p>So, in essence, this is a shout-out to any Amateur Radio Operators out there who use OS X&#8230;what features are important in a contest logger.  What features would be on your &#8220;nice to have&#8221; list?  </p>
<p>I definitely will be working on features important for Field Day usage, but what other contests do Mac users participate in?</p>
<p>My intent is for this to be a no-cost, open-source program. Please keep in mind that I will be starting out slowly, then building in more complex features later.</p>
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		<title>Good Cocoa Programming Blog Entry&#8230;</title>
		<link>http://www.scottkuma.net/good-cocoa-programming-blog-entry</link>
		<comments>http://www.scottkuma.net/good-cocoa-programming-blog-entry#comments</comments>
		<pubDate>Fri, 08 Feb 2008 19:57:51 +0000</pubDate>
		<dc:creator>Scott Pettigrew</dc:creator>
				<category><![CDATA[Mac]]></category>

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		<description><![CDATA[So one of the things I&#8217;ve been trying to accomplish in my free time for the past few months has been learning to program my iMac. I&#8217;m capable of writing a script, a VB program, and I understand (most) basic Object-Oriented Programming concepts, but for some reason, Cocoa &#38; Objective C are very hard to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://scottkuma.net/Media/apple-imac-aluminum.jpg" alt="iMac" align="left" height="130" width="180" />So one of the things I&#8217;ve been trying to accomplish in my free time for the past few months has been learning to program my iMac.  I&#8217;m capable of writing a script, a VB program, and I understand (most) basic Object-Oriented Programming concepts, but for some reason, Cocoa &amp; Objective C are very hard to understand.</p>
<p>Topping it off, all of the books out there now are based around XCode 2, not the new XCode 3 that came with Leopard.  XCode 3 changes some of the concepts that are used time and again throughout your development process: things like instantiating classes within Interface Builder.  They&#8217;re all things that, given time, you figure out&#8230;but it&#8217;s just annoying enough to cause problems when going through a programming book for the first time.</p>
<p>This blog entry does a really good job of stepping through a basic program in XCode 3, using Cocoa &amp; Objective C concepts.</p>
<p><a href="http://www.matthew-long.com/2007/11/09/xcode-30-tutorial/">Long Pointers » XCode 3.0 Tutorial</a></p>
<p class="poweredbyperformancing">Powered by <a href="http://scribefire.com/">ScribeFire</a>.</p>
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